Tag: schematics

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    BatchSchemEdit

    Edit the block types of many schematic files at once

    Details

    [external_markdown url=”https://raw.githubusercontent.com/IR0NSIGHT/BatchSchemEdit/refs/heads/main/README.md”]

  • Aepplestan LootPainter

    create your own custom loot tables and inject them into schematics for automatically filled lootchests

    Details

    View and download directly on github

    [external_markdown url=”https://raw.githubusercontent.com/aepplestan/LootPainter/refs/heads/main/README.md”]

  • Why aren’t my schematics made with WorldEdit working?

    If you’re using WorldEdit version 7.3 or higher, when saving schematics use this format://schem save [filename] sponge.2.This is because WorldEdit 7.3+ uses the latest .schem format, which WorldPainter does not yet support.

    Details

    If you’re using WorldEdit version 7.3 or higher, when saving schematics use this format:
    //schem save [filename] sponge.2.
    This is because WorldEdit 7.3+ uses the latest .schem format, which WorldPainter does not yet support.

  • Why are there no structures in my map?

    Structures only generate in WorldPainter-created areas in some versions of Minecraft. If you check the box, they will still generate in Minecraft-generated areas. If structures do not generate, you will need to add them yourself either with schematics or the `/place` command (1.19 or later). //TODO: needs verification if villages actually spawn on export pre-1.19

    Details

    Structures only generate in WorldPainter-created areas in some versions of Minecraft. If you check the box, they will still generate in Minecraft-generated areas. If structures do not generate, you will need to add them yourself either with schematics or the `/place` command (1.19 or later).

    //TODO: needs verification if villages actually spawn on export pre-1.19

  • My schematics seem to be floating in the air. How can I fix this?

    Within your custom object layer, double click your schematics and tick “extend foundation to ground”

    Details

    Within your custom object layer, double click your schematics and tick “extend foundation to ground”